/**
* @module behavior3
*/
import State from './constants/state';
import Blackboard from './blackboard';
import BaseNode from './basenode';
import BehaviorTree from './tree';
import Tick from './tick';
import Sequence from './composite/sequence';
import MemSequence from './composite/memsequence';
import Priority from './composite/priority';
import MemPriority from './composite/mempriority';
import Inverter from './decorator/inverter';
import Wait from './action/wait';
/**
* This is what is returned by a `require('yagl-behavior3')`
*
* @class Behavior3
*/
export default {
/**
* @property {Object} State
*/
State,
/**
* @property {class} Blackboard
*/
Blackboard,
/**
* @property {class} BaseNode
*/
BaseNode,
/**
* @property {class} BehaviorTree
*/
BehaviorTree,
/**
* @property {class} Tick
*/
Tick,
composite: {
Sequence,
MemSequence,
Priority,
MemPriority
},
decorator: {
Inverter
},
action: {
Wait
}
}